This FAQ is designed to answer many common questions about The Game Awards, rules and the voting process. If you have additional questions, please contact us.
Nominees for The Game Awards are chosen by an international jury of 69 global media and influencer outlets, selected for their history of critical evaluation of video games. The full list of outlets is available here.
Each outlet completes a confidential, unranked ballot based on the collective and diverse opinion of its entire editorial staff, listing out its top five choices in each category. These ballots are tabulated, and the five games that appear on the most ballots are put forth as nominees. In the event of a tie, six (or more) nominees will be announced in a category.
A separate esports jury, comprised of leading media outlets focused on esports coverage, determine the nominees in the esports-related categories.
Outlets are given the opportunity to vote in every category, but also encouraged to leave the ballot blank in certain categories if the staff is unfamiliar with all the eligible titles.
Given the sheer number of games released each year, as well as the extended time required to fully evaluate products, a “voting outlet” approach allows for the widest possible critical assessment. A ballot submitted to The Game Awards represents the collective opinion of an entire outlet, not one individual’s point of view.
The winners are determined by a blended vote between the voting jury (90%) and public fan votes (10%). Fans can vote for their favorite games on TheGameAwards.com and The Game Awards Discord server in all categories, and also via Twitter DM, Facebook Messenger, as well as using voice on Alexa and Google Assistant in select categories. Fan voting closes on Wednesday, December 5 at Midnight PT.
This year fans can also “boost” their vote on TheGameAwards.com by sharing their vote to social media. Boosted votes are given an extra 10% weighting within the total fan vote calculation, but the overall weighting of fan votes in the final tally remains 10%. Versus 90% for the voting jury.
Creating a 100% fan vote presents several challenges. First, given that some games are exclusive to one system or platform, a public vote puts single-platform games at an inherit disadvantage over multi-platform titles. In addition, we want to ensure that winners cannot be “socially engineered” in any way. We find that a blended vote is the most credible and authentic way to select winners.
At the start of the Awards Season, game publishers and developers are provided with access a list of outlets that will submit nomination ballots. While most of our voting outlets already have access to games through the normal editorial process, publishers and developers are permitted to provide review copies or digital redemption codes to outlets.
In order to ensure the credibility of the voting process, The Game Awards maintains a strict “no campaigning” policy. Publishers and developers are asked to avoid any communication that could be interpreted as “campaigning” for nomination. Any violations of this policy will be reviewed and may lead to the disqualification of a title or, in extreme cases, disqualification of an entire publisher’s slate from awards eligibility in a given year.
To meet our balloting deadlines, publishers or developers may provide advance or pre-release access to games for critical evaluation.
Games eligible for The Game Awards this year must be available for public consumption on or before November 16, 2018. Titles that are released after this date will be eligible for The Game Awards ceremony in 2018. (Similarly, games that were released in December 2017 are eligible for this year’s awards).
The Game Awards recognizes that many games are ongoing services that evolve over time with new content, features and improvements. Games released in previous years are eligible in all award categories if the jury feels their inclusion is merited due to new content, improvements or services updates. In addition, a new category, “Best Ongoing Game,” specifically recognizes titles that have continued to provide value to customers.
Yes, any game available for public consumption by the deadline is eligible for potential nomination. It’s up to the jury to decide if a title warrants nomination for creative and/or technical excellence in any given year.
There is no formal submission process for The Game Awards. Qualified developers and publishers can contact The Game Awards to receive the list of voting outlets and a key contact at each outlet.
The Game Awards strongly believes that no game developer or publisher should have to pay to have their game considered for nomination. Thus, there are no entry forms or fees required — all games are automatically eligible. Game developers/publishers do not need to “submit” their games.
There is no connection. The voting on nominees and winners is handled by a jury that is wholly unaware of who is sponsoring or participating in other elements of the program.
No, game developers and publishers, including the Advisory Board, find out the nominees and winners at the same time as the public. The Game Awards does not disclose winners in advance of the live ceremony to any outside parties. There are no exceptions to this rule.
Yes, tickets are available from Axs.com
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